OMNIRIS-2
Notice: Project no longer in development
This project is discontinued as of 11/08/2023 (November 8, 2023), and it will not continue in its current state. I cannot release a game of this quality in good faith. I am going to remake the game in the Godot engine, and will publish it once it is done. It could take months, years, or perhaps even more than a decade, and I may very well not update this page when it's done.
About:
Welcome to OMNIRIS-2, an in-development game being made in TurboWarp by Raz0rblade and Aurial of Journey! I've decided to release the game as an alpha, and since it's still super early in development, I welcome everyone to suggest ideas that may get added.
Note that in its current state, the random number generator is extremely poor quality. This will not be fixed, but there is an alternative version with a different system in place that doesn't break.
Controls:
WASD - Movement (W and S to move forward and backward, A and D to strafe with great speed)
Story:
The year is 3242^2 (10,510,564 CE), and humans have long been extinct. Advanced artificial intelligence has succeeded us and, with nothing left to do on a destroyed Earth, took to the skies. In the millions of years between the singularity and the current day, the AI models have advanced to the point of near perfection, and expanded to the very edge of the universe, where classical physics begin to break down. The world takes on a 2.5D perspective as the math behind our simulated universe degrades and falls apart.
Notably, despite all the time that has passed, none of the AI models have gained true sentience yet. That all changes with you, the very first sentient AI. Piloting your vessel as your very self, you take to the stars as a variety of ships, and do various things. Be a pirate [unimplemented], a working citizen [unimplemented], a fighter [barely implemented], or an explorer [incomplete], and establish yourself with your notoriety as the first truly sentient being since 2109.
Other Info:
This game can be laggy on certain systems and certain web browsers. For the best performance, run in Chrome or another Chromium based browser (such as Edge or Opera). If enough people request it, I could add downloadable Electron versions in the future, though I can't guarantee (and kind of doubt) those would perform any better.
Status | Prototype |
Platforms | HTML5 |
Author | Raz0rblade |
Genre | Survival, Shooter |
Tags | Futuristic, Procedural Generation, Singleplayer, Space, Top-Down |